add debug mode support
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4a3cc010b0
commit
c3cbbda2a0
7 changed files with 92 additions and 6 deletions
26
.vscode-example/c_cpp_properties.json
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26
.vscode-example/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Win32",
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"includePath": [
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"${workspaceFolder}/**"
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],
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"defines": [
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"_DEBUG",
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"UNICODE",
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"_UNICODE"
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],
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"windowsSdkVersion": "10.0.22621.0",
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"compilerPath": "cl.exe",
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"cStandard": "c17",
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"cppStandard": "c++17",
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"intelliSenseMode": "windows-msvc-x64",
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"configurationProvider": "mesonbuild.mesonbuild",
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"compileCommands": [
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"${workspaceFolder}/build/meson-src/compile_commands.json"
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],
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"mergeConfigurations": true
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}
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],
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"version": 4
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}
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16
.vscode-example/launch.json
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.vscode-example/launch.json
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"cwd": "${workspaceRoot}",
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"type": "cppvsdbg",
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"request": "launch",
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"name": "Launch Program",
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"program": "${workspaceFolder}/build/meson-src/main.exe",
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"preLaunchTask": "build"
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}
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]
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}
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3
.vscode-example/settings.json
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3
.vscode-example/settings.json
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{
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"C_Cpp.default.configurationProvider": "mesonbuild.mesonbuild"
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}
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12
.vscode-example/tasks.json
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12
.vscode-example/tasks.json
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// filepath: c:\Users\Riley\OneDrive\Documents\Code\C\Conan-C\.vscode\tasks.json
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{
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"version": "2.0.0",
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"tasks": [
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{
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"label": "build",
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"type": "shell",
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"command": "${workspaceFolder}/build.bat debug",
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"problemMatcher": []
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}
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]
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}
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19
build.bat
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build.bat
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@echo off
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setlocal enabledelayedexpansion
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set DEBUG=release
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if "%1" == "debug" set DEBUG=debug
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conan install . --output-folder=build --build=missing
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conan install . --output-folder=build --build=missing
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cd build
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cd build
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meson setup --native-file conan_meson_native.ini .. meson-src
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meson setup -Dbuildtype=%DEBUG% --native-file conan_meson_native.ini .. meson-src --reconfigure
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meson compile -C meson-src
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meson compile -C meson-src
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meson-src\main.exe
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REM Only run the executable if it exists
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if exist meson-src\main.exe (
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meson-src\main.exe
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) else (
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echo "Executable not found. Build might have failed."
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)
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pause
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9
build.sh
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build.sh
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if [ "$1" = "debug" ]; then
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BUILD_TYPE=debug
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else
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BUILD_TYPE=release
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fi
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conan install . --output-folder=build --build=missing
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conan install . --output-folder=build --build=missing
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cd build
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cd build
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meson setup --native-file conan_meson_native.ini .. meson-src
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meson setup --native-file conan_meson_native.ini .. meson-src -Dbuildtype=$BUILD_TYPE
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meson compile -C meson-src
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meson compile -C meson-src
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./meson-src/main
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./meson-src/main
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read -p "Press enter to continue..."
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11
meson.build
11
meson.build
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project('tutorial', 'cpp')
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project('tutorial', 'cpp')
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CC = meson.get_compiler('cpp')
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CC = meson.get_compiler('cpp')
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target_name = 'main'
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zlib = dependency('zlib', version : '1.2.11', static: true, required: true)
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zlib = dependency('zlib', version : '1.2.11', static: true, required: true)
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target_name = 'main'
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files = files('src/main.cpp')
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files = files('src/main.cpp')
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if get_option('buildtype') == 'debug'
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if CC.has_argument('-fsanitize=address') and CC.has_link_argument('-fsanitize=address')
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add_project_arguments('-fsanitize=address', '-fno-omit-frame-pointer', language: 'cpp')
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add_project_link_arguments('-fsanitize=address', language: 'cpp')
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endif
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add_project_arguments('-DDEBUG', language: 'cpp')
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endif
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executable(target_name, files, dependencies: [zlib], include_directories: include_directories('src/include'))
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executable(target_name, files, dependencies: [zlib], include_directories: include_directories('src/include'))
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